This is the last chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This is the fifth chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This is the fourth chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This is the third chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This is the second chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This is the first chapter to the Mixed Reality Academy 213 course. This series is composed of 6 chapters of a tutorial that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


This video helps you setup your development environment for the Mixed Reality Academy 213 course. This tutorial series is composed of 6 chapters that will explore the motion controller's input events by creating a simple spatial painting experience. With this app, users can paint in three-dimensional space with various types of brushes and colors.
You can find this complete course at https://developer.microsoft.com/windows/mixed-reality/mixed_reality_213.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


3D launchers provide a unique way for users to place a truly volumetric representation of your app in their Mixed Reality home environment. In this video you'll learn how to prepare your 3D model and assign it as the launcher for your app. For more information check out the following resources...

Download the glTF toolkit
https://github.com/Microsoft/glTF-Toolkit

Read our 3D launcher dev docs
https://developer.microsoft.com/windows/mixed-reality/implementing_3d_app_launchers

Check out our design guidance
https://developer.microsoft.com/windows/mixed-reality/3d_app_launcher_design_guidance

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


Motion controllers represent a user’s hands in Windows Mixed Reality. This video explains how the motion controllers work when they are both in and out of the field of view of the Mixed Reality headset. You can learn more about setting up your headset in this video - https://www.youtube.com/watch?v=294cpW-2YIA and you can read more about controller tracking at https://developer.microsoft.com/en-us/windows/mixed-reality/motion_controllers #controller_tracking_state”


At the Royal Institute of British Architects Stirling Prize 2017 awards, finalists were able to view holographic, full-scale models of their award-nominated architecture projects using Trimble’s SketchUp Viewer on HoloLens.

Learn more at: http://bit.ly/2zx0wgw

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


The era of mixed reality will serve as a catalyst for additional innovations in the workplace, helping businesses and their workers complete crucial tasks faster, safer, and more efficiently.

Learn more: http://bit.ly/2A7mhDl


The Windows 10 Fall Creators Update includes new features for developers who are building Mixed Reality apps for the HoloLens and immersive headsets. Learn more at http://bit.ly/2infyAW


Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at
http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


Police officers use HoloLens to capture evidence in real time at the scene of a crime with tuServ, Black Marble’s award-winning app for police operations. In the field, officers can place virtual markers, trace 3D objects, and gather digital evidence, decreasing the risk of disturbing the physical evidence at a scene.
Learn more at: http://bit.ly/2hRmYvV


Using HoloLens to visualize full scale models in 3D, Ford design and engineering teams are able to iterate more quickly – processes that used to take weeks now take days because they no longer need to physically build every prototype. They can more easily and securely share ideas across the company, and consider many more concepts than previously possible.

Learn more at: https://www.microsoft.com/hololens

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017


Students at Palmer High School in Colorado Springs are using tomorrow's technology in today's classroom. Using Microsoft HoloLens and mixed reality, they can collaborate together to get hands-on experience in animation, programming, and 3D modeling and design.

Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.

Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017